Hero's
Quest [September
2005]
We
read fantasy novels, epic fantasy like Lord of the Rings
and Redwall and Wheel of Time. It’s
easy to lose oneself in the pages, the rich worlds and the
timeless struggles of heroes against villains, questors on
a journey, all with a great cost if they fail. The fall of
their home, the death of their loved ones, the end of the
world itself—this is what hands in the balance of an
epic. But of course, after much trial and learning and hard
journeying, often after much loss and sacrifice as well, the
hero fulfills the prophecy, completes the quest, saves the
world, and returns home to the victory feast.
We
know it’ll end all right. It’s the journey that
draws us in, and the people within the tale. But what of the
heroes and those accompanying the heroes? How many readers
can fully grasp the extent of the toll such trials take on
their psyches? Perhaps leaders of war, perhaps those who have
fought in battle, perhaps a few other individuals might understand.
But the rest of us—do we truly comprehend?
Here’s my attempt to grasp the impact
of the hero’s quest. Here’s my attempt to convey
it to you, as well. Imagine.
Your life has always been fairly normal. You
have a mother, a father, maybe a sibling or two. You live
comfortably enough—food on the table, shelter, clothes
on your back. You go to school, you have a few friends, make
more or less decent grades. You have your hobbies, your ups
and downs, you move through life without more than mundane
worries. You know where you’re going in life, what you
want to be, the job you want to hold. Pleasant normalcy, no
matter how deviant pieces of your life or self might be.
But
there’s always a restlessness tickling at the edges
of your mind, bubbling in your belly. It’s the vague
sense that there’s more to the world than this,
more to life; the uneasy nagging push that you should be
more, do more—there’s something you’re
supposed to be doing, and this isn’t it.
Then one day, a day you’ll curse for
the rest of your life, you discover you’re right.
It happens over and over, in the books you’ve
read. Bilbo’s quiet life is interrupted by a wizard
and dwarves, pushing him to a bigger and darker world. Frodo’s
tossed into his destiny and a world he’d only imagined
by a ring and a gray-robed magician. Matthias must go on a
quest for an ancient sword when rats attack his idyllic home,
and prophecy forces a destiny on him. It’s never pleasant.
It’s never gradual or easy or gentle. The transition
from normalcy into destiny, into heroism, is a jolting, tumultuous
shift in worldview, and life can never be the same.
There’s
prophecy, and there’s an introduction to a new world.
It’s as if your prior life was spent in a womb, and
now you’re being birthed into a far more frightening
and dangerous place. You’re reborn and given a job to
do, desired or not. Perhaps it comes in the form of prophecy,
cryptic yet revealing. Perhaps it comes in the form of someone
gripping your shoulders and saying, “Here, you must
do this.”
You have a choice, of course. There’s
always a choice, and that’s the worst part. You can
accept your duty, the heavy mantle of your destiny, and all
the pain and loss and trial you know it brings with it. Or
you could say, “No, no thanks, I like my life. I don’t
want this responsibility and its hardships,” and avoid
the pressure of destiny.
But it’s not as easy a choice as it
might seem—because you know the cost of doing nothing,
as well. You know the cost of failure. If Matthias had done
nothing, Redwall would be run by rats, and the abbeybeasts
would be dead or enslaved. If Frodo had told Gandalf to take
the ring and go jump off a cliff, the Dark Lord Sauron would
have taken over Middle Earth and plunged it into darkness
and despair. For some reason, destiny always chooses well.
It’s against your nature to refuse your duty and watch
the world crumble because you did nothing. So to you, it’s
no choice at all. And so you act.
Let’s
talk in specifics, use examples rather than generalities.
Let’s create an urban fantasy, since we’re talking
epic fantasy here, after all. You discover people can see
the future, that magic is real, and that spirits exist and
interact with the physical, playing games with humans as the
chess pieces. Or rather the truth of this reality is thrust
upon you. Circumstances and other people grab ahold of your
eyelids and force you to see. Nothing is as it seems.
Nothing is as it was. And while you’re floundering in
the dark, trying to figure out the rules of this strange new
world, you’re yanked along a silver thread of destiny,
linked with a few other individuals, and with only a vague
idea of what to do and how to do it.
The
cost of inaction is this: the end of the world. The end of
the world as you know it is inevitable—change
is coming, and is necessary. It’s up to you and your
small strange group to make sure there’s only an
end, not the end. You have a deadline, a vague timeline—beginning
of the end in a year, culmination of events in several years,
and who knows what after that. The clock is ticking in your
mind, and a year is not nearly as long as you always felt
it was. You are young and inexperienced, far from full strength
and ability, and you can only wonder, “Why me?
What am I? What can I do in all this?” Yet
you know you have something to do, because you’re
in this position, and so you prepare yourself for everything
possible. You push yourself harder and farther with each passing
day, hoping with all your being that you’ll be ready
when the time comes.
Meanwhile,
your allies, your comrades, people who have become nearer
and dearer to you than family, are going through their own
trials. They too feel the burden of destiny, and you can see
it in their tired shadowed eyes, the lines in their faces,
the slump of their shoulders. They break, month by month.
The nights where one will shake, stare blankly into nothing,
voice rasping the questions heavy on all your minds. “How
can we do this?” “I can’t take this. I can
take fighting, I can take getting hurt, I can’t take
the waiting!” “It’s hopeless, isn’t
it? We’re going to lose. We’re outnumbered, we’re
outgunned.” “I’m not doing enough!”
You all fall apart, you take turns falling apart and are pulled
back together by the rest. Collapse, get picked up again,
and then it’s your turn to help the next person who
breaks down.
There’s battle. Maybe it’s with
swords and knives biting into flesh; maybe it’s with
mind and will slamming aside spirits. Either way, you come
out of each fight exhausted, battered, limping—yet alive
and still sane. Afterwards, while you heal each other and
sleep off the pain, you go over the battle and the enemy and
wonder what’s next, what the meaning of the attack was,
where the next attack will be. You wonder how much longer
you can stand it, how many more you can survive. You wonder
when someone will fall forever.
The
battles, though, are at least reasonably concrete. There’s
action, there’s doing, there’s knowing
you’ve accomplished something. They’re their own
release. It’s the other nights that wear on you and
almost always follow with someone falling apart yet again.
The nights when a messenger brings news of events; or when
you see more of the future, or a future; or when you find
a potential change that could topple everything you’ve
worked for. There are the bad nights, the ones where you all
beat your heads against walls and desks, books scattered everywhere,
notes and diagrams of headache-inducing complexity cluttering
up tables and floors. Those are the nights when stress rises
to unbearable levels, when migraines pound across your skull,
when you feel you will snap forever under the pressure—but
you can’t, because so much depends on you. So you push
yourself further, faster, rip your hair out until you solve
the puzzle of prophecy and get the information you need.
All this is only the preparation. It’s
part one of a three-part book, the mere beginning of the journey.
What happens when the year’s up and all you’ve
prepared for finally happens?
On the one hand, there’s relief that
the waiting is over. On the other hand, the time of rest is
over too, and your life is more chaotic than ever before.
You have no room to breathe. You’re run ragged, never
able to let down your guard, always glancing back over your
shoulder. Sleep is a fragile thing, boiling with nightmares,
and every noise jerks you to wakefulness.
You fight a shadow war, guerilla warfare and
mystic traps, you and your small group against a powerful
foe. The question rises again and again: “How can we
defeat them? It’s a losing battle. Will we even survive?”
You always know the heroes will win in the novels you read,
but this is reality, and you have no such guarantee. The world
weighs heavy on your shoulders, and you don’t know if
you’re strong enough to support it.
Others
start trickling to your group, until you have an army of sorts.
Maybe you’re the leader; maybe another in your core
group is the leader. Either way, you all have to
step up to the plate and lead. The burden grows worse, because
now you have lives depending on your decisions. Every death
is another sharp blow to your mind, but you can’t let
anyone see the doubts and fears that consume you. You’re
stretched to the breaking point, but you no longer have the
luxury of falling apart. There’s too much depending
on you.
There’s
battle and change, and coming to grips with hidden parts of
yourself. There are deaths of comrades, your closest companions.
You wonder whom you’ll lose next, if you can handle
it, and if your cause can handle it. You know you have
to, despite your grief. You grow bitter about the whole situation,
and close yourself off to others. You grow weary, and hopeless,
and just want to give it all up. But you don’t, because
you’ve put too much into it and lost too much to throw
all that effort away.
After
the final battle, after the defeat of the foe, you stand exhausted
and victorious. But you’re forever changed by your ordeals,
and so is the world. You can’t be satisfied with your
old life again, even if you could go back. Your purpose
of the past years is fulfilled; your destiny is complete.
Yet still you live. What does the hero do when his role is
done? The books you’ve read end with the victory feast—but
the hero must continue on. Where do you fit in this world
you’ve helped preserve? Where can you go? Traveling
to other lands, other wars, like Martin the Warrior? Or sailing
into the west like Frodo, to return to your world’s
beginnings?
All you’re left with at the end is exhaustion,
directionlessness, and questions. That’s the glorious
life of a hero. That’s the reality of the epic. Now
do you understand, at least a little, the burden of the hero’s
quest?